// BENNY P ANIL / 01 /
/ PORTFOLIO PROJECT // 2025 //
/ EDUTECH / EURON.ONE // 2024 - 2025 //
The Euron Enterprise Learning Platform
A platform that helps organizations deliver curated learning programs to groups of employees, enabling consistent skill development across teams. It also allows companies to track and manage each employee's learning progress effectively
Role
Product Designer
( Team Member )
Timeline
4 Weeks
June - July 2024
Team
Product Manager
2 Product Designers
Deliverables
Research, Conceptualization,
UI Flows, Visual Design, Interaction Design, User Testing
A learning platform that enables organizations to upskill their employees in a consistent and structured way. By tracking progress and ensuring even knowledge distribution, teams become better equipped to collaborate and deliver projects efficiently and effectively

iNeuron Support
System Design
A platform that helps organizations deliver curated learning programs to groups of employees, enabling consistent skill development across teams. It also allows companies to track and manage each employee's learning progress effectively
Role
Associate UI/UX Designer
Timeline
November - December 2023
Team
Design Lead
3 Associate Designers
Deliverables
Research, Conceptualization,
UI Flows, Visual Design, Interaction Design, User Testing


A learning platform that enables organizations to upskill their employees in a consistent and structured way. By tracking progress and ensuring even knowledge distribution, teams become better equipped to collaborate and deliver projects efficiently and effectively
A // OVERVIEW OF THE PROJECT
/ EDUTECH / EURON.ONE // 2024 - 2025 //
Project Backgrounds
Organizations often face difficulties when certain teams need extra training. Because employees have different learning styles and backgrounds, it's hard to deliver consistent knowledge. This can lead to project delays, reduced quality, and even project failure showing the need for a solution that supports equal learning for all
Key Challenge to Address
Employees in organizations learn in different ways, making it hard to share knowledge consistently. This inconsistency slows down projects and affects quality, showing the need for a solution that makes learning clear, accessible, and effective for everyone
01
Uneven Skill Upgradation Among Employees
Employees upgrade their skills at different paces due to varying learning styles and workloads. This creates knowledge gaps within teams, leading to inconsistencies in project execution and affecting overall quality
02
Employees Show Low Interest in Upskilling Alongside Work
Employees often prioritize daily tasks over learning, showing low motivation to upgrade their skills while managing work responsibilities
03
Lack of Visibility into Employee Learning Activities
Organizations struggle to track employees’ weekly learning activities and progress to ensure their skills are updated for specific project needs
Our Solution
We created a platform that allows organizations to offer equal learning opportunities by providing course licenses to groups of employees. This helps employees upgrade their skills consistently, stay competent for group projects, and become valuable contributors, while enabling organizations to track, analyze, and encourage skill growth


C // DESIGN RESEARCH /
/ EDUTECH / EURON.ONE // 2024 - 2025 //
How I got to this solution
To arrive at the right solution, we conducted a detailed research walkthrough that included stakeholder interviews, employee surveys, and workflow analysis. This helped us accurately identify the pain points, needs, and goals of management, stakeholders, and employees, ensuring our solution addressed real challenges within the organization
Key Challenge to Address
Employees in organizations learn in different ways, making it hard to share knowledge consistently. This inconsistency slows down projects and affects quality, showing the need for a solution that makes learning clear, accessible, and effective for everyone
01
Analyzing Existing Data for Insights
We analyze existing data to gain an initial understanding of user needs, pain points, and the context they are in. This helps us clarify what elements are important to users before moving forward.
02
Gathering Insights via User Interviews
We conducted user interviews with 10 participants: 5 employees who need to continuously upskill to work across different domains, and 5 managers and senior officials from Learning & Development, Human Resources, and Employee Training departments to understand organizational perspectives on employee learning needs
03
Exploring the Competitive Landscape
We analyzed competitors like Coursera for Business, LinkedIn Learning, Udemy Business, and Skillsoft to understand how they address enterprise learning needs. This helped us identify gaps and opportunities to not only solve these user needs more deeply but also to simplify and smoothen the experience for users
Key Observations
Varying learning quality across platforms leads to inconsistent learner understanding, affecting project progress
Many employees lose interest in learning after getting a job or salary increase, choosing comfort over upskilling
Organizations need systems to track employee performance and offer personalized support to keep learning momentum
D // USER PERSONA /
/ EDUTECH / EURON.ONE // 2024 - 2025 //
Target User Types
Based on our research, we identified the key characteristics, goals, and challenges of our target users. We then created fictional characters that represent these patterns, helping us design with a clear focus on their needs








H // TESTING /
/ EDUTECH / EURON.ONE // 2024 - 2025 //
Testing and Refinement
Through user and usability testing, we observed how real users interacted with the product and identified pain points in navigation and task flows. Heuristic evaluation further highlighted areas of confusion. Using these insights, we iterated on the design to improve clarity, reduce friction, and better align the experience with user expectations
01
Enable multiple admin access for a single license
In the previous design, only a single admin could access the license. After analyzing user feedback and internal discussions, we updated the system to allow multiple admins to access and manage the same license
02
Enhanced Visibility and Control Over Sent Invitations
In our previous design, we only displayed the status of employees who accepted the invitation link. In the new design, we also show the details of all employees to whom invitations were sent, along with an option to resend invitations if needed


03
Identify Top Performers Easily
Introduced a Top Learners feature, enabling admins to quickly track and analyze the most dedicated and punctual employees on the team


I // FINDINGS /
/ EDUTECH / EURON.ONE // 2024 - 2025 //
Takeaways
After detailed research, design, implementation, and testing, we observed how these changes positively impacted business outcomes and the learning environment
01
Boosts Retention and Productivity
Continuous learning builds a growth-focused culture, helping employees upskill and contribute effectively. This improves retention, keeps teams engaged, and boosts productivity
02
Increased Employee Engagement
Interactive, trackable modules keep employees motivated and consistently engaged in upskilling by making learning accessible, enjoyable, and easy to follow
03
Actionable Insights Through Analytics
Detailed dashboards reveal skill gaps and top performers, enabling targeted training and effective succession planning aligned with business goals
Challenges Ahead
After revising this project, we aim to enhance and expand its features to improve user experience, making it more attractive, effective, and aligned with user needs
01
Creating a Task Management System Inside the Platform
Continuous learning builds a growth-focused culture, helping employees upskill and contribute effectively. This improves retention, keeps teams engaged, and boosts productivity
02
Increased Employee Engagement
This system helps organizations schedule tasks for employees, foster responsibility, and enable mentors to monitor progress while improving time management
Let’s keep the momentum going next up
Learn More
Behance
Linked In
Twittter
A // OVERVIEW OF THE PROJECT
/ EDUTECH / EURON.ONE // 2024 - 2025 //
Project Backgrounds
Organizations often face difficulties when certain teams need extra training. Because employees have different learning styles and backgrounds, it's hard to deliver consistent knowledge. This can lead to project delays, reduced quality, and even project failure showing the need for a solution that supports equal learning for all
Key Challenge to Address
Employees in organizations learn in different ways, making it hard to share knowledge consistently. This inconsistency slows down projects and affects quality, showing the need for a solution that makes learning clear, accessible, and effective for everyone
01
Uneven Skill Upgradation Among Employees
Employees upgrade their skills at different paces due to varying learning styles and workloads. This creates knowledge gaps within teams, leading to inconsistencies in project execution and affecting overall quality
02
Employees Show Low Interest in Upskilling Alongside Work
Employees often prioritize daily tasks over learning, showing low motivation to upgrade their skills while managing work responsibilities
03
Lack of Visibility into Employee Learning Activities
Organizations struggle to track employees’ weekly learning activities and progress to ensure their skills are updated for specific project needs
Our Solution
We created a platform that allows organizations to offer equal learning opportunities by providing course licenses to groups of employees. This helps employees upgrade their skills consistently, stay competent for group projects, and become valuable contributors, while enabling organizations to track, analyze, and encourage skill growth

C // DESIGN RESEARCH /
/ EDUTECH / EURON.ONE // 2024 - 2025 //
How I got to this solution
To arrive at the right solution, we conducted a detailed research walkthrough that included stakeholder interviews, employee surveys, and workflow analysis. This helped us accurately identify the pain points, needs, and goals of management, stakeholders, and employees, ensuring our solution addressed real challenges within the organization
01
Analyzing Existing Data for Insights
We analyze existing data to gain an initial understanding of user needs, pain points, and the context they are in. This helps us clarify what elements are important to users before moving forward.
02
Gathering Insights via User Interviews
We conducted user interviews with 10 participants: 5 employees who need to continuously upskill to work across different domains, and 5 managers and senior officials from Learning & Development, Human Resources, and Employee Training departments to understand organizational perspectives on employee learning needs
03
Exploring the Competitive Landscape
We analyzed competitors like Coursera for Business, LinkedIn Learning, Udemy Business, and Skillsoft to understand how they address enterprise learning needs. This helped us identify gaps and opportunities to not only solve these user needs more deeply but also to simplify and smoothen the experience for users
Key Observations
Varying learning quality across platforms leads to inconsistent learner understanding, affecting project progress
Many employees lose interest in learning after getting a job or salary increase, choosing comfort over upskilling
Organizations need systems to track employee performance and offer personalized support to keep learning momentum
D // USER PERSONA /
/ EDUTECH / EURON.ONE // 2024 - 2025 //
Target User Types
Based on our research, we identified the key characteristics, goals, and challenges of our target users. We then created fictional characters that represent these patterns, helping us design with a clear focus on their needs
Rohit ( 36 Yrs Old )
Machine Learning Engineer
Pain Points
I struggle to find reliable and quality learning resources
My busy work schedule and limited family time make it hard for me to focus on learning
I’m already earning well, so I don’t see why I need to keep learning
Goals
I want to become an expert in my field
I want to earn a higher salary
Sara ( 40 Yrs Old )
Trainer ( Corporate Projects )
Pain Points
The varying knowledge levels among employees cause variations in project efficiency
Self-learning from various platforms leads to inconsistent knowledge among employees, causing project delays and reducing quality
Employees often need external push to keep learning, but it’s difficult to motivate them without visibility into their current learning levels
Goals
I want to build a strong, up-to-date team capable of handling any project effectively
I want to ensure every employee grows at a consistent minimum pace
I need clear, effective data on each employee’s learning progress so I can track growth and support them better



H // TESTING /
/ EDUTECH / EURON.ONE // 2024 - 2025 //
Testing and Refinement
Through user and usability testing, we observed how real users interacted with the product and identified pain points in navigation and task flows. Heuristic evaluation further highlighted areas of confusion. Using these insights, we iterated on the design to improve clarity, reduce friction, and better align the experience with user expectations
01
Enable multiple admin access for a single license
In the previous design, only a single admin could access the license. After analyzing user feedback and internal discussions, we updated the system to allow multiple admins to access and manage the same license
02
Enhanced Visibility and Control Over Sent Invitations
In our previous design, we only displayed the status of employees who accepted the invitation link. In the new design, we also show the details of all employees to whom invitations were sent, along with an option to resend invitations if needed

03
Identify Top Performers Easily
Introduced a Top Learners feature, enabling admins to quickly track and analyze the most dedicated and punctual employees on the team

I // FINDINGS /
/ EDUTECH / EURON.ONE // 2024 - 2025 //
Takeaways
After detailed research, design, implementation, and testing, we observed how these changes positively impacted business outcomes and the learning environment
01
Boosts Retention and Productivity
Continuous learning builds a growth-focused culture, helping employees upskill and contribute effectively. This improves retention, keeps teams engaged, and boosts productivity
02
Increased Employee Engagement
Interactive, trackable modules keep employees motivated and consistently engaged in upskilling by making learning accessible, enjoyable, and easy to follow
03
Actionable Insights Through Analytics
Detailed dashboards reveal skill gaps and top performers, enabling targeted training and effective succession planning aligned with business goals
Challenges Ahead
After revising this project, we aim to enhance and expand its features to improve user experience, making it more attractive, effective, and aligned with user needs
01
Creating a Task Management System Inside the Platform
This system helps organizations schedule tasks for employees, foster responsibility, and enable mentors to monitor progress while improving time management
02
Adding Gamification and Rewards to Motivate Learning
We are planning to add more gamification and rewards to encourage employees to stay active in learning by making the process engaging and motivating